The use of technology as a teaching tool can impact greatly upon the learning that occurs within the primary classroom. In 2006, David Warlick noted that “we need technology in every classroom and in every student and teacher’s hand, because it is the pen and paper of our time and it is the lens through which we experience much of our world” (2006). Over ten years later, it is clear to see that technology has become an essential part of education, with the utilisation of tablets, mobiles and other technological devices within schools. Therefore, if technology is embedded correctly into the curriculum, teaching and learning within the classroom is enhanced.
To assess the impact of technology within a learning environment, I chose to focus on behaviour management, specifically looking at the use of rewards and sanctions to motivate pupils’ learning. After undertaking research into different behaviour management tools, I chose to analyse the impact of ClassDojo (2016). ClassDojo is an American software which was developed to engage pupils in their learning, utilising a point system for rewards and sanctions.
As a teacher, learning is at the heart of school life. Dewey’s philosophical perception of education was “growth” (Noddings, 2018, p.23). Learning enables growth within children, building their knowledge and developing them into accomplished young adults. However, to ensure learning occurs within the classroom, behaviour management must be consistent and controlled to allow the learning to lead. If left unmanaged, the behaviour of the children becomes the focal point of each lesson, rather than the teaching. My blog is intended to investigate the importance of behaviour management; I intend to explore how the integration of behaviour management technologies such as ClassDojo can positively impact upon the learning and teaching that occurs within the classroom.
My blog includes the following:
Page 2 – ClassDojo (2016); The Software
Page 3 – Rewards and Sanctions
Page 4 – The Behaviourist Approach
Page 5 – Parent Involvement in Schools
Page 6 – The Ethics of Technology
Page 7 – Teaching Without Rewards
Page 8 – ClassDojo (2016) – The Impact
Page 9 – Conclusion
Page 10 – References

